Concept website · fictional venue, games & programme

1989 · ORIGINAL CABINET CONCEPT

ORBITAL

A steel ball, a deep-space mission and a multiball worth waiting for. Keep the orbit alive.

CategoryPinball
Players1
Per credit1 token
SEE THE BOARD ↗
Original artwork for ORBITAL

01 / CONTROLS

KNOW YOUR BUTTONS.

Left and right flippers + launch button. Catch, aim, release. No cabinet shaking.

02 / FIRST RUN

ONE GOOD HABIT.

A controlled catch gives you time to pick a shot. You don’t have to hit every ball immediately.

03 / RANKED RULES

SAME SETUP. FAIR SHOT.

Three balls · standard settings · no extra credits. Highest score wins.

Concept specifications and synthetic rankings. No real cabinet, historical release date or score record is claimed.

KEEP THE NIGHT GOING

TRY SOMETHING ELSE.

Original illustration for NEON RIVAL1994 / CONCEPT
Fighting · 1–2 players2 TOKENS

NEON RIVAL

Two rivals. Six buttons. One last round. A fast, footwork-first fighter with a hand-painted cyber-city soul.

Original illustration for MIDNIGHT RUN1991 / CONCEPT
Racing · 1 player2 TOKENS

MIDNIGHT RUN

Chase the last light through tunnels, mountain bends and a violet coast. Every clean corner buys you time.

Original illustration for STAR SWARM1986 / CONCEPT
Shooter · 1 player1 TOKEN

STAR SWARM

A lone interceptor, a wall of light and a tiny gap that might just be enough. Rhythm beats panic.